Project 2 - week 4
Rendering ---
For this render, I followed the render tutorial from the class's week four blog post. I generated a backdrop for the model to sit in. Taking two rectangles at different angles, filleting the corners where they meet, and generating a surface with the sweep function.
So we could see the lights affect the model and backdrop, I turned off the sun and skylight from the lights panel. I then added two rectangular lights and a spotlight, with similar intensities to that in the tutorial. With the spotlight, I found that could change the color to that of the backdrop to apply some colored highlights and make it look like the model is within the space.

I also tweaked with the spotlights falloff, changing it to an Inverse Squared rather than its original Constant, or the other option of Linear. Inverse Squared gave the spotlight a smoother edge, while Constant and linear made the model look like it was in a circle, and was too harsh.
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| Inverse Squared |
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| Constant |
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| Linear |
after setting up the lights it was just posing the model for its photos, and in some cases altering the placement of my background to adjust the shaded line where the bend occurs.
How-To Manual ---
In making my manual I started out by placing my view in the Isometric NW position. I then separated my pieces upwards trying to leave enough space for annotations, and so that each piece was entirely visible.
I then applied a direction line from the end of the bell through to the hole of the shmusher, under a layer with a 'Hidden Line' style. I then flattened it to 2D with little issue, aside from the loss of the line design on the directional line. I could not edit it back due to it being combined with the hidden lines made by the 2D transition, though upon writing this I realized that this could have grouped together, and ungrouping it could have solved my problem. Regardless I am happy with the final result. When annotating, I dabbled with a linear dimension at first but disliked how it overlapped with the directional line and lacked any other information aside from the piece's max diameter. I then landed on a ___ dimension, that allowed for a line pointing towards the object and whatever text we saw fit to apply to it. It didn't intersect with any other lines and allowed for multiple types of info to be communicated. Also while annotating I added a directional arrow to show that the shmusher and the bell could move separately from the barrel and could be screwed together by twisting right. But decided to remove it as that information is pretty self-explanatory.
After that, it was just taking it into the image and annotations into a layout. In doing so though I found that my tweaks to my annotations had changed in the layout to be much smaller. So to fix it I pressed undo till the annotations were back to its originally placed sizes, and using the window in the layout edited the annotation's text height and arrow size from there.
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| annotations outside |
After that, it was adding additional text and lines. using the text box tool I made a title, a legend, and a description, and signed it with my name. I also added another annotation for the Bells stem, as I didn't think the general measurement for the whole of the bell suited it.
I then used the print function to save the layout as both a PDF and a JPEG. Due to the PDF resulting in better-defined hidden lines than the JPEG, I'd say the PDF is the better of the two options. Not to mention the PDF was much easier to apply a dimension to. with the PDF it was just clicking on an A2 dimension preset, while with the JPEG I had to manually type in the exact measurements of my sheet.
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| JPEG |
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| PDF (transferred to JPEG image. with slight loss of detail) |
















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